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APP
CgEditorLayout
4,382
427
81h
AUTHOR
Description
version 2.1.15
# CgEditorLayout A Layout Editor to design a stage with display objects and physics objects. This editor support offcial [CgEvent System](/edit/CgEventsLib). ## Authors **[Haskasu](/profile/Haskasu)**
# Changelog (CgEditorLayout) ## [v3.1.0](/view/CgEditorLayout/3.1.0) (2023-04-15) #### Added - add text options: resolution/lineJoin #### Fixed bugs: - color parsing error ## [v3.0.3](/view/CgEditorLayout/3.0.3) (2021-09-02) #### Fixed bugs: - fix gaf resource changes caused exception when createInitObjects ## [v3.0.1](/view/CgEditorLayout/3.0.1) (2020-09-20) #### Fixed bugs: - alpha/visible of DisplayObject settings resets in some situations. ## [v3.0.0](/view/CgEditorLayout/3.0.0) (2020-08-20) #### Changed - Support Base major update. No changes inside this lib. ## [v2.2.7](/view/CgEditorLayout/2.2.7) (2020-07-10) #### Fixed bugs: - fix some translation - groupIndex of fixture should be able to be negative ## [v2.2.4](/view/CgEditorLayout/2.2.4) (2019-08-12) #### Fixed bugs: - text style labels were not translated ## [v2.2.2](/view/CgEditorLayout/2.2.2) (2019-07-25) #### Changed - displayObject add width/height controllers to change scale - interface now using CG.Base.translate to handle i18n ## [v2.2.1](/view/CgEditorLayout/2.2.1) (2019-07-14) #### Added - add cursor position info panel #### Fixed bugs: - fix cursor is not able to move outside of stage. ## [v2.1.30](/view/CgEditorLayout/2.1.30) (2019-07-11) #### Changed - default physics body type to dynamic ## [v2.1.29](/view/CgEditorLayout/2.1.29) (2019-07-02) #### Fixed bugs: - CGApp is now a local variable in Base, we need to use overwriteAppResource to add other project resources ## [v2.1.27](/view/CgEditorLayout/2.1.27) (2019-06-10) #### Changed - rebuild to get benefits from new CG app engine ## [v2.1.26](/view/CgEditorLayout/2.1.26) (2019-05-02) #### Added - add rotate/scale/move functions and buttons #### Fixed bugs: - improve string input style ## [v2.1.21](/view/CgEditorLayout/2.1.21) (2019-04-30) #### Fixed bugs: - fix fixture position only sync one way to controller. ## [v2.1.20](/view/CgEditorLayout/2.1.20) (2019-04-27) #### Fixed bugs: - add translation on physicsBodyType options ## [v2.1.18](/view/CgEditorLayout/2.1.18) (2019-04-12) #### Fixed bugs: - fix physics debug draw did not follow stage when stage is panned. ## [v2.1.17](/view/CgEditorLayout/2.1.17) (2019-03-24) #### Fixed bugs: - fix some boolean fields turns to 0/1 when import after export. - fix some translations ## [v2.1.16](/view/CgEditorLayout/2.1.16) (2019-01-01) #### Fixed bugs: - fix css ObjectItem ## [v2.1.15](/view/CgEditorLayout/2.1.15) (2018-12-29) #### Fixed bugs: - fix css for .dg.oneRow with checkBoxes ## [v2.1.12](/view/CgEditorLayout/2.1.12) (2018-12-27) #### Added - support drag and drop from asset list to stage - add play/loop/autoRemove on animation clips ## [v2.1.11](/view/CgEditorLayout/2.1.11) (2018-12-19) #### Added - add stage zooming buttons #### Fixed bugs: - correct index when convert sprite to tilingsprite ## [v2.1.9](/view/CgEditorLayout/2.1.9) (2018-11-10) #### Fixed bugs: - stage hitarea was not fullscreen ## [v2.1.8](/view/CgEditorLayout/2.1.8) (2018-11-06) #### Added - support GifSprite #### Fixed bugs: - import json doesnt sync currentFrame on gif/gaf/ssanim ## [v2.1.5](/view/CgEditorLayout/2.1.5) (2018-11-05) #### Changed - improve readonly display styles #### Fixed bugs: - fix GUI tilingSprite > tileingRect folders exception - fix drag to reorder displayObject to bottom exception - fix DisplayGaf not refresh gui when linkage changes ## [v2.1.2](/view/CgEditorLayout/2.1.2) (2018-10-29) #### Fixed bugs: - fix positioning when converti8ng sprite to tilingSprite - fix object list not updated when removing object ## [v2.1.1](/view/CgEditorLayout/2.1.1) (2018-10-24) #### Added - add TilingSprite ## [v2.0.5](/view/CgEditorLayout/2.0.5) (2018-09-01) #### Added - add joint property translations - add display of joint anchors ## [v2.0.1](/view/CgEditorLayout/2.0.1) (2018-08-20) #### Added - add physics joint creation ## [v1.2.1](/view/CgEditorLayout/1.2.2) (2018-08-10) #### Changed - change physicsObject property 'name' to 'physicsId' - change displayObject property 'displayId' to 'id' - generate displayId with parent hierarchy for referencing ## [v1.1.7](/view/CgEditorLayout/1.1.7) (2018-08-08) #### Added - add create display shape polygon/chain, and shape converters - add checkbox toggle debugDraw ## [v1.0.0](/view/CgEditorLayout/1.0.0) (2018-08-05) #### Added - merge physicsEditor ## [v0.4.4](/view/CgEditorLayout/0.4.4) (2018-08-01) #### Fixed bugs: - DisplayObject not disposed properly. - Stage rect was shifted 10,10 ## [v0.4.2](/view/CgEditorLayout/0.4.2) (2018-07-28) #### Added - add fullscreen toggle button - add support creating shapes - add support animation initial frames #### Fixed bugs: - bug fix: GAF/SpriteSheet MovieClips were not able to be created. ## [v0.2.3](/view/CgEditorLayout/0.2.3) (2018-07-21) #### Fixed bugs: - fix bug: init create object from non-exist resource alias ## [v0.2.2](/view/CgEditorLayout/0.2.2) (2018-07-13) #### Changed - use grab cursor when dragging sprites ## [v0.2.1](/view/CgEditorLayout/0.2.1) (2018-07-10) #### Added - support TextField - support alpha, visible, anchor, tint ## [v0.0.11](/view/CgEditorLayout/0.0.11) (2018-06-16) #### Changed - change json schema, objects=>children, name=>displayId ## [v0.0.10](/view/CgEditorLayout/0.0.10) (2018-06-12) #### Added - add edit alpha - add edit visible ## [v0.0.3](/view/CgEditorLayout/0.0.3) (2018-06-08) #### Added - be able to make the editor readonly ## [v0.0.2](/view/CgEditorLayout/0.0.1) (2018-06-04) #### Added - first build
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